Having worked as QA Lead on Angry Birds 2, Audio Analyst/Embedded QA on Battlefield 3 & 4, and QA on various other projects, I’ve become interested in doing actual game development myself. Here are some personal projects I’ve been working on recently.
Game development
Volume: Replayable design with overlapping symmetries
Volume is a top-down puzzle sneak ’em up, focusing on traversal, stealth and enemy avoidance. With a built-in editor and a small set of mechanics, there a lot of creative… Read More »Volume: Replayable design with overlapping symmetries
Lo-fi walking simulator
My first own proper game, Dimgeer - The Colors. A low fidelity walking simulator through a futuristic city, available for free on itch.io.